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Hearthside Poker

Four Aces Poker, the classic draw game with a little extra for fours of a kind, dealt at a table close enough to the stove to warm your hands. Five cards, one chance to swap, and four aces paying 80 times your stake. Stakes run from 5 to 50 free Orly Coins a hand.

  • Four Aces Poker 8/5
  • 5–50 OC
  • Fresh deck each hand

How to play

Deal, hold, draw

Choose a stake of 5, 10, 25 or 50 OC and press Deal. Five cards land face up. Tap any card you want to keep and it is marked HELD; tap it again to let it go. When you're happy, press Draw. Every card you didn't hold is replaced from the same deck, and your final five are checked against the paytable.

The main button switches between Deal and Draw, so you always know which step you're on.

Reading the paytable

The paytable sits above the cards, and the row that matches your final hand lights up in gold. Payouts are multiples of the stake, and the figure includes the stake itself.

A pair of jacks, queens, kings or aces returns your stake (1×). Two pair returns 2×, three of a kind 3×, a straight 4×, a flush 5× and a full house 8×. Fours of a kind are what set this table apart, and the reason the game is called Four Aces Poker. Four 5s up to four kings pay 25×, four 2s, 3s or 4s pay 40×, and four aces pay 80×. A straight flush pays 50× and a royal flush (ten to ace in one suit) 250×. A pair of tens or lower isn't on the table; like its parent game, Jacks or Better, the paytable starts at a pair of jacks.

Coins and rounds

Every hand starts clean

Your stake is taken when you press Deal. Whatever the final hand earns goes back into your purse after the draw. A freshly shuffled 52-card deck is used for every hand, so nothing carries over from one hand to the next. If the purse runs low, the refill button above the table brings it back to 5,000 OC, free of charge.

Play it gently

Video poker asks you for a decision every hand, which makes it absorbing in a way the reels aren't. That's half its charm and also a good reason to keep an eye on the time. A reality check from the responsible play page will remind you how long you've been sitting at the table.

Why the hearth

Cards and a woodstove

Long before anyone at a lodge had a phone signal, winter evenings meant a deck that had lost its box, someone shuffling too loudly, and a kettle muttering on the stove. Hearthside Poker borrows that table: cream cards, a dark wooden rail, the fire's glow on the paytable and a gold crescent moon on every card back. Nobody keeps score in a notebook any more, but the game is the same one people have been dealing for generations.

Three quick ones

Hearthside Poker questions

Can I hold all five cards?

Yes. If you hold all five, pressing Draw keeps the hand exactly as it was dealt and it is paid from the table.

Why didn't my pair of nines pay?

Only pairs of jacks or higher count on their own. Nines, tens and lower pairs need to grow into two pair or better to reach the paytable.

Does the deck remember earlier hands?

No. Each hand is dealt from a newly shuffled 52-card deck, so every deal is independent of the last.

Fancy a change of table? Try Moonrise Reels, the Aurora Wheel or Birchwood Blackjack.